- Is an online game inspired by the 70s arcade classic "Snake Game" .
The segmented, serpentine creature is a SUPERMAMMAL, a continuously mutating being with multitudes of genitalia.
Supermammal is a creature of excess. It is a creature of confusion. Although its body consists of nothing but the organs of
reproductive system, its goal is not to reproduce but just to please itself.
It wanders around and collects genitalia(+ other reproductive and sometimes non-reproductive organs) which will immediately fuse into its body , thus SUPERMAMMAL is polygenital , hypersexual and of no fixed gender.
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SUPERMAMMAL asks questions about media culture, gender and sexuality, and aims to use computer game as an expressive medium.
- Rules of the game
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SUPERMAMMAL is a super-hedonistic creature. It craves for pleasure . The goal of the game is to add as many genitals as possible to SUPERMAMMAL while avoiding de-segmentation.
If SUPERMAMMAL hits its "tail", it starts auto-copulation which might result in de-segmentation.
As new genitalia is fused into SUPERMAMMAL's body the "sexuality bar" moves depending on the percentage of femaleness to maleness .
As more genitalia is added , SUPERMAMMAL starts moving faster , the "pleasure bar" indicates its speed.
SUPERMAMMAL is controlled by mouse and keyboard.
- Budget
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Unity 3d game engine(indie) .... $199
Hosting service ................ $91
Artists' fee(programming+modelling)......... $3000
TOTAL........................... $3290
- Timeline
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June .........Preparation of Game Design Document
July ................Modelling / Backgrounds
August.............Programming/ Skinning
September.............. Testing/Active feedback via users' forum
October........................ Launch Game
- Artists (CRUFT)
- CRUFT is an art collective that uses digital technologies in order to question the nature of today's society.
Founding members are
Casey Alt,
Zach Blas,
Christopher O'leary,
Pinar Yoldas.
PInar will be leading the production of SUPERMAMMAL for CRUFT.
download pinar's cv
- Images
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